top of page

2D Artist - TFT

We are looking for a Temporary Full-Time 2D Artist to be responsible for creating high-quality banners and UI art for Live Operations.

This position requires a complete understanding of illustration, graphic design, composition and lighting. You should also have solid knowledge of how information should be presented and advertised to end users.

Here’s what we need in this role:

  • Partner with our core team to understand the overall vision, art direction, and visual identity.

  • Create logos and iconography that consider the overall aesthetic and context within the game.

  • Match and compose pre-existing 3D renders, backgrounds and FX to develop your vision in every banner.

  • Work with and suggest improvements to visuals, tools and pipeline, showing initiative and enthusiasm.

  • Create some of the UI illustrations that will appear in-game.

  • Sketch Character poses to create intriguing mock-ups for specific event banners.

  • Communicate and collaborate with the team across multiple disciplines.

  • Provide and receive feedback with to all levels of staff as it relates to your work.

  • Grow with the business; stretch yourself and learn new skills and domains.

  • Have fun; we’re making games!

Got what it takes?

  • 2+ years of experience in the industry.

  • Strong artistic ability, and proven grasp of graphic design fundamentals, layout, composition, colour, and typography.

  • A portfolio of polished work showcases versatility with a stronger focus on Marketing.

  • Strong eye for contrasts, colour balance and dynamic/cinematic compositions.

  • Experience with: Adobe Photoshop and Adobe Illustrator.

  • A strong interest in gaming - “free-to-play” mobile games would be a plus!

  • Excellent written and verbal communication skills that aid in training new recruits.

  • Ability to be flexible. Plans change, you are here for the journey as much as the destination.

  • Excellent problem solving and strong interpersonal skills.

  • Ability to be flexible. Plans will change, you’re here for the journey as much as the destination.

What do you get in return?

  • We pay very competitive salaries according to the market - not based on where you live.  We also offer a discretionary annual bonus structure based on contribution and company performance.

  • Crunch is old school - we recognize downtime as the catalyst to brilliance.  To that end, we offer three weeks of paid vacation plus all provincial and national observances and an additional week-long shutdown at the end of year for the holidays.

  • Families matter. As veterans of the industry we recognize that it can feel like “there is never a good time to take time off.” Major life moments are more important than a build, a release or a bug. We encourage you to do life at your own pace, and we will be there for you in those important moments.

If you really want to get us excited, tell us about your experience with…

  • Working knowledge of 3D, Maya and Unity is a plus.

  • Background in games Live Ops art.

  • Marketing Art experience.

Salary range: $50,000-$70,000

bottom of page