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Software Engineer

As a Software Engineer you will be building technology that powers fun. You will be joining a technical department made up of veteran developers who have seen just about everything in game development. We’re looking for someone who has a passion for building fun games and loves to solve problems!

Here’s what we need in this role:

  • Work with technical leadership to design solutions to technical problems.

  • Own technical features from design to implementation.

  • Develop workflow and authoring tools.

  • Debug and fix client issues.

  • Debug and fix server-side production issues.

  • Participate in scope planning and live readiness sessions.

  • Grow with the business; stretch yourself and learn new skills and domains.

  • Have fun; we’re making games!

Got what it takes?

  • Bachelor's Degree in Computer Science or equivalent Diploma.

  • 2+ years of professional software development experience.

  • Hard skills: 

    • Experience with C# or C++.

    • Experience with Javascript/Typescript.

    • Experience working with databases.

    • Backend/Server API development.

    • Experience with Unity3D, Unreal or other game engines.

    • Experience with a variety of platforms is highly desired, but especially mobile, PC, and web.

  • Soft skills

    • Aptitude/affinity for learning new technologies, programming languages and frameworks.

    • Strong written communication skills.

    • Team player who can also work independently.

    • Excellent problem solving and strong interpersonal skills.

    • Experience shipping a game and/or supporting a live service game.

    • Ability to be flexible. Plans will change, you’re here for the journey as much as the destination.

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If you really want to get us excited, tell us about any software projects you’ve worked on that you were passionate about!

What do you get in return?

  • We pay very competitive salaries according to the market - not based on where you live.  We also offer a discretionary annual bonus structure based on contribution and company performance.

  • Crunch is old school - we recognize downtime as the catalyst to brilliance.  To that end, we offer three weeks of paid vacation plus all provincial and national observances and an additional week-long shutdown at the end of year for the holidays.

  • Families matter. As veterans of the industry we recognize that it can feel like “there is never a good time to take time off.” Major life moments are more important than a build, a release or a bug. We encourage you to do life at your own pace, and we will be there for you in those important moments.

  • Your medical, dental, and extended healthcare needs are covered under our group plan.

  • Life insurance, critical illness insurance are in place to take your mind off life’s unexpected curveballs.

  • Iron Fox Games is a remote-first company.  You can work from anywhere, at any time provided your primary residence is where we are legally incorporated.  We measure results, not hours.  Expect flexibility in your schedule.  

  • At least once a year we take everyone out on a company trip to get some time to strengthen our identity as a team. 

Salary range: $65,000-$90,000
 

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